To quote Michael Cole (WWE) “and I quote”
I dont think I shld of listend 2 Auralmoon ths close 2 writing ths weeks moan i'm 2 RELAXED!!! FUNK YEAH PROG ROCK!!(don't worry not all are like that)
I need to be aggressive to do these things you know. Also a lot of tea helps and I was running low on LANCASHIRE TEA bags (there’s a plug). Ill work on a video on how to moan when I can be arsed. Anyway that’s enough of that on to this weeks moan. I had a few ideas for this weeks (the spice will flow), but instead I am going to be finishing off my “FPS Hell” one. There might be more at later dates, but ill keep them as a suprise.
So lastly this one is going to be about the universal debate about them and that is “What is the better control scheme?”
What am I talking about? Well here it is.
- PC users say “Mouse and keyboard” and for slower paced games (Portal, Deus EX) I tend to agree, but my set up is a bit different as my PC is not tied to a desk (its on a tea trolley)and I use a trackball (its bloody great for internets). I don't use wireless parts as for some bloody reason they refuse to work in this flat. On the PC front I did do a strange configuration for some of my games that was “Half pad half keyboard” I used this on Portal and the pad (360) replaced the mouse and felt quite good. Sadly not all games have the “edit control’s” option that goes as deep as that. It was great thought.
- Console users say “Duel analogue sticks” is the best. This is great for fast paced games. Think of us poor sods that remember playing on NON ANALOG PADS! Yeah us that played Doom on the SNES and Zero Tolerance on the Mega Drive did so with out them. This was ok thought as one of the things I like to say is “A game is best made when its made to suit the controller” and these did. Ok so these games didn’t really make full use of looking up and down (ZT did let you look up. Don't know why as there was nothing up there) and weapon cycling can be a pain (there was one that let you bind a weapon to a button cant remember its name). So yes for some games this works better, wait for almost all games this works well, but let me throw you a “Curve ball” (baseball turm I have picked up on even if I do think its a tarted up “Rounders”) and say this.
- N64 pad. Oh yes the N64 had loads of shooters. It was the 360 of two gens ago, but then the FPS games where at least “Decent” and it had Turok 2, Perfect Dark and Forsaken ( the PSOne had that one as well, but the N64 on is better). This controller pattern kinda copy’s the keyboard way. This is great till your analogue stick becomes “loose” then you are nackerd.
- Wiimote/Move YOU SIR ARE A IDIOT! That’s all that can be said to them
I think the pad/keyboard and mouse one is best put into practice with official top game “Deus EX” (if you haven’t played it you don't have a opinion on FPS'. Ot bad I didn't write this a few months back as it was on “Steam” for three quid and you got the sequel that isn't as good, but still better than most FPS games). It is out on PS2 and PC annnnnnnd I wont do that comparison thing on here I will save it for my main site as there are a lot of changes to the PS2 version. The second one feels a lot more console friendly.
There is no true winner in the control’s argument as its down to the game that your playing with them and how well it has been changed for the console. If you need to go into different menus quite fast the PC way is best, where as its a bollocks to it shoot everything orgy of death with things flying at you I will say pad.
Hmm how to shorten this? Control’s depend on the user and game. There is no winner.
One last thing to be said.
Do gun games (House of the dead/Virtua Cop/Ghost squad)c ount as First person shooters? As you are seeing them as if you are looking threw the eyes of the player. Ok I will settle for “On rails FPS” but they can be fun.